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Session 1: The Silent Shore

Summary

The party was hired by the Bountiful Venture Company to join a resupply expedition to the new settlement of Talmandor's Bounty. Upon arrival, they found the settlement apparently destroyed and devoid of life. Their primary mission is to investigate and secure the area.

Dramatis Personae (NPCs)

Locations Visited

  • Beach Dock: Where the party landed. A small boat is visible submerged about 10 feet down.

  • Pavilion of Tents: A temporary structure, seemingly looted.

  • Blacksmith: Appeared to have been used recently (~a week ago), post-abandonment.

  • Chapel of Erastil: A non-denominational chapel decorated internally to honor Erastil.

Active Quests

Session Log & Discoveries

  1. Departure: Before leaving the Peregrine, Ramona Avandath gave the party 4 potions of Cure Light Wounds and two Machetes.

  2. The Approach: While rowing to shore, the party was attacked by two Grindylows. They were defeated before they could drag anyone underwater.

  3. The Pavilion: Investigating the main tent structure, the party found:

  4. The Blacksmith: The forge showed signs of use within the last week. The party was ambushed by four Monkey Goblins. They also found:

  5. The Chapel & Cliffhanger: A foul smell of rot led the party to the chapel's altar. They discovered a hidden cubby with a latch on the inside. As they found it, a spirit manifested and asked, "Why did you kill me?"

Open Questions & Mysteries

  • What happened to the original settlers of Talmandor's Bounty?

  • Who used the blacksmith's forge a week ago?

  • Who is the spirit in the chapel, and who does it think the party is?

  • What is behind the latched door under the altar?

  • What's in the sunken boat at the dock?